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Tiệp Sunflower
2023-03-06 14:23:39 +07:00
commit aa9c76c82f
2234 changed files with 449471 additions and 0 deletions

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node_modules/base64-js/.travis.yml generated vendored Normal file
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language: node_js
node_js:
- "0.8"
- "0.10"
- "0.11"

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node_modules/base64-js/LICENSE.MIT generated vendored Normal file
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The MIT License (MIT)
Copyright (c) 2014
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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node_modules/base64-js/README.md generated vendored Normal file
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base64-js
=========
`base64-js` does basic base64 encoding/decoding in pure JS.
[![build status](https://secure.travis-ci.org/beatgammit/base64-js.png)](http://travis-ci.org/beatgammit/base64-js)
[![testling badge](https://ci.testling.com/beatgammit/base64-js.png)](https://ci.testling.com/beatgammit/base64-js)
Many browsers already have base64 encoding/decoding functionality, but it is for text data, not all-purpose binary data.
Sometimes encoding/decoding binary data in the browser is useful, and that is what this module does.
## install
With [npm](https://npmjs.org) do:
`npm install base64-js`
## methods
`var base64 = require('base64-js')`
`base64` has two exposed functions, `toByteArray` and `fromByteArray`, which both take a single argument.
* `toByteArray` - Takes a base64 string and returns a byte array
* `fromByteArray` - Takes a byte array and returns a base64 string
## license
MIT

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node_modules/base64-js/bench/bench.js generated vendored Normal file
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var random = require('crypto').pseudoRandomBytes
var b64 = require('../')
var fs = require('fs')
var path = require('path')
var data = random(1e6).toString('base64')
//fs.readFileSync(path.join(__dirname, 'example.b64'), 'ascii').split('\n').join('')
var start = Date.now()
var raw = b64.toByteArray(data)
var middle = Date.now()
var data = b64.fromByteArray(raw)
var end = Date.now()
console.log('decode ms, decode ops/ms, encode ms, encode ops/ms')
console.log(
middle - start, data.length / (middle - start),
end - middle, data.length / (end - middle))
//console.log(data)

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node_modules/base64-js/lib/b64.js generated vendored Normal file
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var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
;(function (exports) {
'use strict';
var Arr = (typeof Uint8Array !== 'undefined')
? Uint8Array
: Array
var PLUS = '+'.charCodeAt(0)
var SLASH = '/'.charCodeAt(0)
var NUMBER = '0'.charCodeAt(0)
var LOWER = 'a'.charCodeAt(0)
var UPPER = 'A'.charCodeAt(0)
var PLUS_URL_SAFE = '-'.charCodeAt(0)
var SLASH_URL_SAFE = '_'.charCodeAt(0)
function decode (elt) {
var code = elt.charCodeAt(0)
if (code === PLUS ||
code === PLUS_URL_SAFE)
return 62 // '+'
if (code === SLASH ||
code === SLASH_URL_SAFE)
return 63 // '/'
if (code < NUMBER)
return -1 //no match
if (code < NUMBER + 10)
return code - NUMBER + 26 + 26
if (code < UPPER + 26)
return code - UPPER
if (code < LOWER + 26)
return code - LOWER + 26
}
function b64ToByteArray (b64) {
var i, j, l, tmp, placeHolders, arr
if (b64.length % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
var len = b64.length
placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
// base64 is 4/3 + up to two characters of the original data
arr = new Arr(b64.length * 3 / 4 - placeHolders)
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? b64.length - 4 : b64.length
var L = 0
function push (v) {
arr[L++] = v
}
for (i = 0, j = 0; i < l; i += 4, j += 3) {
tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
push((tmp & 0xFF0000) >> 16)
push((tmp & 0xFF00) >> 8)
push(tmp & 0xFF)
}
if (placeHolders === 2) {
tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
push(tmp & 0xFF)
} else if (placeHolders === 1) {
tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
push((tmp >> 8) & 0xFF)
push(tmp & 0xFF)
}
return arr
}
function uint8ToBase64 (uint8) {
var i,
extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
output = "",
temp, length
function encode (num) {
return lookup.charAt(num)
}
function tripletToBase64 (num) {
return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
}
// go through the array every three bytes, we'll deal with trailing stuff later
for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
output += tripletToBase64(temp)
}
// pad the end with zeros, but make sure to not forget the extra bytes
switch (extraBytes) {
case 1:
temp = uint8[uint8.length - 1]
output += encode(temp >> 2)
output += encode((temp << 4) & 0x3F)
output += '=='
break
case 2:
temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
output += encode(temp >> 10)
output += encode((temp >> 4) & 0x3F)
output += encode((temp << 2) & 0x3F)
output += '='
break
}
return output
}
exports.toByteArray = b64ToByteArray
exports.fromByteArray = uint8ToBase64
}(typeof exports === 'undefined' ? (this.base64js = {}) : exports))

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node_modules/base64-js/package.json generated vendored Normal file
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{
"author": "T. Jameson Little <t.jameson.little@gmail.com>",
"name": "base64-js",
"description": "Base64 encoding/decoding in pure JS",
"version": "0.0.8",
"repository": {
"type": "git",
"url": "git://github.com/beatgammit/base64-js.git"
},
"main": "lib/b64.js",
"scripts": {
"test": "tape test/*.js"
},
"testling": {
"files": "test/*.js",
"browsers": [
"ie/6..latest",
"chrome/4..latest",
"firefox/3..latest",
"safari/5.1..latest",
"opera/11.0..latest",
"iphone/6",
"ipad/6"
]
},
"engines": {
"node": ">= 0.4"
},
"license": "MIT",
"dependencies": {},
"devDependencies": {
"tape": "~2.3.2"
}
}

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node_modules/base64-js/test/convert.js generated vendored Normal file
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var test = require('tape'),
b64 = require('../lib/b64'),
checks = [
'a',
'aa',
'aaa',
'hi',
'hi!',
'hi!!',
'sup',
'sup?',
'sup?!'
];
test('convert to base64 and back', function (t) {
t.plan(checks.length);
for (var i = 0; i < checks.length; i++) {
var check = checks[i],
b64Str,
arr,
str;
b64Str = b64.fromByteArray(map(check, function (char) { return char.charCodeAt(0); }));
arr = b64.toByteArray(b64Str);
str = map(arr, function (byte) { return String.fromCharCode(byte); }).join('');
t.equal(check, str, 'Checked ' + check);
}
});
function map (arr, callback) {
var res = [],
kValue,
mappedValue;
for (var k = 0, len = arr.length; k < len; k++) {
if ((typeof arr === 'string' && !!arr.charAt(k))) {
kValue = arr.charAt(k);
mappedValue = callback(kValue, k, arr);
res[k] = mappedValue;
} else if (typeof arr !== 'string' && k in arr) {
kValue = arr[k];
mappedValue = callback(kValue, k, arr);
res[k] = mappedValue;
}
}
return res;
}

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node_modules/base64-js/test/url-safe.js generated vendored Normal file
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var test = require('tape'),
b64 = require('../lib/b64');
test('decode url-safe style base64 strings', function (t) {
var expected = [0xff, 0xff, 0xbe, 0xff, 0xef, 0xbf, 0xfb, 0xef, 0xff];
var actual = b64.toByteArray('//++/++/++//');
for (var i = 0; i < actual.length; i++) {
t.equal(actual[i], expected[i])
}
actual = b64.toByteArray('__--_--_--__');
for (var i = 0; i < actual.length; i++) {
t.equal(actual[i], expected[i])
}
t.end();
});